
Likewise there's also some "Coming soon!" placeholders in the new menu for extra game modes, no idea how many more there might be. Love Fortissimole, and love OC Remix's covers.ĭepends on how much else they might want to add, a they originally just said there would be "at least one more character" besides Nocturna, and that was Diamond, so it sounds like they haven't set in stone exactly how much more they're gonna do. And as I mentioned before, no more Phasing cheese, good luck to Coda players. But Aria got even harder, honestly I really think her zone order needs rethinking. Goolems got nerfed to only drop goo once, and there was much rejoicing. Familiars might be a little too useful on characters like Melody and Eli. New weapons are pretty strong, with Cutlass and Warhammer being braindead enough to deserve nerfs. We know she's still a work in progress, maybe some tweaks will come with her story boss.Īs far as difficulty goes, I think it's a little easier for most characters, but not a whole lot.

Transform is a fun toy to play with and the Z5 bleed is an interesting twist, but it's not challenging and still feels like Cadence+. Cutlass feels really dumb for a starting weapon, I expect it'll get nerfed. She feels like a buffed Cadence, just add the Transform spell and Cutlass with no real restrictions. Nocturna is fun to play, but kinda too easy right now. I still think Z5 is a little bit easier than Z4 at the end of a run when you've got a good build going, but it can be pretty scary if you're not well-equipped - especially if you're Aria. The Conduit is a neat twist to help you deal with those swarms.

Zone 5 is pretty hectic, you have to deal with some hefty swarms, including several enemies that move every beat and a unique projectile. And I'm glad Phasing is gone, it was dumb for speedrunning and things are much more competitive without it. My favorites are the Axe, Shovel of Courage, Shovel of Strength, and all the familiars. Many of the new items are really fun to play with, especially for speed. Even in Early Access I'm already enjoying the new additions a lot, and I have plenty of faith in BYG to continue adding more good things and polishing the parts that are a little rough around the edges. NecroDancer: Amplified is available now on the App Store for 4.99 USD.Hell yes. Utilize Nocturna’s vampire powers to the fullest!

She also gains vision of all the enemies on the floor, and she heals herself once she takes down enough enemies. As a bat, she may fly and her attack power increases. Thanks to her vampire blood, Nocturna can use a transformation spell that turns her into a bat.
#CRYPT OF THE NECRODANCER AMPLIFIED NOCTURNA PLUS#
Now, iOS gamers finally get to experience this new chapter in the NecroDancer series, as NecroDancer: Amplified is available now on iOS! The game is basically the original game plus the new Amplified content, so if you are interested in the game, this is where you should start.īefore Cadence falls into the Crypt of the NecroDancer, a vampire known as Nocturna delves into the crypt to destroy an ancient artifact known as the Golden Lute, an artifact so powerful it has deadly potential.

Amplified added a whole new zone, new items, a new hero, and of course a new plotline that shines some light on the original story. The hit rhythm indie game Crypt of the NecroDancer saw an official iOS release back in 2016, and mobile gamers around the world were bedazzled by its incredible amount of charm, fantastic soundtrack, surprisingly deep story, and its seamless blend of two polar opposite genres.Īfter the game left early access, a DLC prequel titled Crypt of the NecroDancer: Amplified was released in 2017.
